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Test Drive Unlimited - X360
Mandalorian
post May 13 2005, 11:09 AM
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(IMG:http://xbox360media.ign.com/xbox360/image/article/613/613322/pre-e3-2005-test-drive-unlimited-screens-20050512070945899.jpg)
(IMG:http://xbox360media.ign.com/xbox360/image/article/613/613322/pre-e3-2005-test-drive-unlimited-screens-20050512070944665.jpg)
(IMG:http://xbox360media.ign.com/xbox360/image/article/613/613322/pre-e3-2005-test-drive-unlimited-screens-20050512070943571.jpg)
(IMG:http://xbox360media.ign.com/xbox360/image/article/613/613322/pre-e3-2005-test-drive-unlimited-screens-20050512070942446.jpg)
(IMG:http://xbox360media.ign.com/xbox360/image/article/613/613322/pre-e3-2005-test-drive-unlimited-screens-20050512070940196.jpg)
(IMG:http://xbox360media.ign.com/xbox360/image/article/613/613322/pre-e3-2005-test-drive-unlimited-screens-20050512070939134.jpg)
(IMG:http://xbox360media.ign.com/xbox360/image/article/613/613322/pre-e3-2005-test-drive-unlimited-screens-20050512070935135.jpg)
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skybastos
post May 13 2005, 11:10 AM
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Demon's Souls = GOTY


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A ultima pic é quase foto realista (IMG:style_emoticons/default/ohmy.gif)
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bottles
post May 13 2005, 11:26 AM
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QUOTE(skybastos @ May 13 2005, 12:10 PM)
A ultima pic é quase foto realista  (IMG:style_emoticons/default/ohmy.gif)
[snapback]50121[/snapback]


Se fosse só a última... (IMG:style_emoticons/default/ohmy.gif)
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SOAD
post May 13 2005, 11:27 AM
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(IMG:style_emoticons/default/ohmy.gif)
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xetiro
post May 13 2005, 11:30 AM
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Para mim as duas últimas são as mais "banais" as anteriores estão brutais. Mas o Test Drive para mim nunca foi um grande jogo, e apesar deste poder ser um bom jogo, não esqueçamos que vamos ter o PGR3 no lançamento (IMG:style_emoticons/default/smile.gif)
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Mandalorian
post May 13 2005, 11:37 AM
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Esta pic em relação às outras parece ser mais fracota:
(IMG:http://xbox360media.ign.com/xbox360/image/article/613/613322/pre-e3-2005-test-drive-unlimited-screens-20050512070939134.jpg)
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Moca32
post May 13 2005, 01:13 PM
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Bem, esta serie não tem a tradição de outros grandes jogos. ainda assim, pode ser desta que venha a fazer-nos uma valente surpresa. pelo manos a mim as imagens já foram uma agradável surpresa, resta ver a jogabilidade etc e tal... (IMG:style_emoticons/default/rolleyes.gif) (IMG:style_emoticons/default/smile.gif)
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Zicler
post May 13 2005, 02:55 PM
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Mas o detalhe ta lindo.
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Raven_fz2
post May 13 2005, 03:52 PM
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- Looking for Preys -


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OMFG!!

Ainda assim ve-se muito aliasing ou la como se chama as escadinhas.
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starfox
post May 13 2005, 07:03 PM
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Falta é saber se a consola vai trazer incluido o cabo pa ligar ao meu monitor de 19"... é k na ter uma TV com HD....sucka (IMG:style_emoticons/default/mad.gif)

Escadeado sucka...

This post has been edited by starfox14now: May 13 2005, 07:04 PM
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Eternal.Recess
post May 13 2005, 07:23 PM
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Acho que as escadinhas são os jaggies.(IMG:style_emoticons/default/dry.gif) Quanto às imagens, tão engraçadas mas os backgrounds tão algo fracos.
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bravojohny
post May 13 2005, 09:02 PM
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Tá mesmo lindo! Mas esperava mais algum detalhe nos cenários. Em algumas imagens a floresta parece baça.
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laracroft_lover
post May 13 2005, 11:46 PM
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Preferi as imagens do DOA, mas estas n estão más tb...mas esperava mais mm assim (IMG:style_emoticons/default/smile.gif)
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Covenant
post Oct 31 2005, 06:39 PM
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ROW ROW FIGHT THE POWA


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xetiro
post Oct 31 2005, 10:29 PM
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Os Test-Drive na minha opinião sempre foram uma valente bosta. Este está com umas imagens brutais, mas penso que não passa disso, já que o video in-game que mostraram parece mais do mesmo em relação aos outros test-drive.
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Covenant
post Nov 6 2005, 12:14 PM
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QUOTE
Test Drive Unlimited First Impressions

Test Drive Unlimited, then.

Test Drive. Teeeest Driiive. Whether freed from limits or not, it's not a name that draws my eye. It's not a seductive hint of under-breast from a young lady foolishly stretching her arms in a cut-off baby-tee on a hot day. It's not a dwarf with an afro playing hopscotch with Elvis. It's just Test Drive. It's safely ignored. Right?

Preview parameters comfortably telegraphed then, let us launch into the "why it's not". Test Drive Unlimited is not just a pretty driving game on the Xbox 360 given lots of publicity because it's a pretty driving game on the Xbox 360. Not here anyway. It's actually ambitious. A stated absence of limits almost assures them these days, but TDU (god, even the acronym's awful - reminds me of blank videotapes) has a vast brief. Eden Studios has built an HDR'd multi-million-poly facsimile of Honolulu where players can buy up property and high-performance cars, pull slowly out of their gates and then immediately chase down the bugger who's torn past in an Aston Martin, whipping a horn blast across his surround sound channels like a virtual glove-slapping. Gauntlet thrown and accepted, he or she can propose a race route by actually dragging lines on the GPS overlay. Or you can hunt down your Friends, forming car clubs and engaging in global competitions. It's not massively multiplayer in the truest sense, but it's a world away from lobbies and optimatches.

The framework for all of it is simple enough to understand. From your in-game living room you can check out the day's news and competitions, admire your (or in my case other people's) rankings and custom photos, trade cars by posting and responding to adverts, and decide what to wear. There will be shops dotted around the island. Obviously there will also be lots of car dealerships, boasting the latest from the likes of Mercedes, Ford, Mazda, Lamborghini and Aston Martin, and you'll be able to admire the ones you've bought in your garage area. And you'll be able to really admire them, running the camera like a virtual hand along their bumps and curves, marvelling at the reflection of your jar of screws in its glossy exterior or something, then stepping inside, twiddling with its innards, winding the windows up and down, even revving the engine. Eden's modelled a lot.

Buying more houses means more garage space. The devs are including more than 150 cars and motorbikes, which are being worked on at the moment, and the dealerships should have all sorts to pick through as well as the traditional manufacturer options for each - wheel options, the right colours, interior options and so on. Whatever you'd get if you walked into an Aston Martin dealership dressed like somebody other than me. They have deadbeat sensors for the likes of me. You'll have no trouble though - the online and offline games all take place in the same area, and you'll earn cash completing challenges offline which you can then plough into cars as well as property and clothing acquisitions, which are limited to offline, so you'll be able to buy up as much as you like. Online, it's all about the cars.

It's not about crashing the cars, admittedly. There's no player car-damage for obvious reasons. (Not obvious? Car manufacturers don't like it when developers ring up and say, "Hey! I was modelling your new sports coupe today and I was wondering what happens when you drive it into an articulated lorry at 150 miles an hour?") You'll be able to smash up the locals if they get in the way, although police will try to arrest you if you go around causing havoc (not that there was any evidence of that in our build). What it lacks in destruction though it makes up for in authenticity and raw speed. It's a technical racer - tug the right trigger to its lowest ebb and your wheels will spin and you'll probably spiral off into the undergrowth. Do it gently and you'll pick it up. Braking distances are far from trivial too, and should be taken seriously.

Visually more detail is going in with every build - this looked noticeably better last week than it did at the Tokyo Game Show just six weeks ago, for example. The cars already look magnificent, easily on a par with some of Project Gotham Racing 3's offerings (complete with a comparable polycount figure of 60-100,000, which we braved hoots of derision from our hack-peers to collect for you, readers), while the environment is thick with detail. They're a bit heavy on the softening, but otherwise the screenshots truly are representative - thundering through the roadside forestry (you know what I'm like) was a bit like racing through a darker, more claustrophobic Far Cry. Mainly because, as I said, the thrill is speed.

These cars go FAST. With big letters. Max out the speed-o (if you can) and hit something and you can almost feel the whiplash. Playing it on a widescreen HDTV with surround speakers and the windows wound down, the sense of speed, the rush of air and the snapping back of the neck when I ran into a brick wall was palpable. Speed freaks and Gran Turismo nuts take note.

Tying this to the online structure is the aforementioned on-the-fly racing, decent matchmaking that pulls in similarly skilled opposition, and a system of car clubs. These are split between private and open clubs. Private's a good place for you and whatever clan you've banded together. Specifying club rules allows you to discriminate against chaps who shun your fondness for Mercs, for example, and here you can also organise inter-club competitions and compete in official weekly challenges. Open clubs are more receptive when you hurtle into the carpark; they're places where you can admire your fellow drivers' rides, and challenge like-minded and like-vehicled folk to throw down, or whatever's suitably colloquial these days.

It really is all about the driving. Belting around Honolulu - with live radio streaming over Xbox Live, too (we had Virgin Radio on as we played), it has the mark of a big thing. If it all comes together by the middle of next year when Eden aims to complete it, no amount of top-heavy dwarves and stretchy ladies will be able to restrain us from giving it a go.

Test Drive Unlimited is due out on Xbox 360 around May/June 2006. Eden's considering a PC port.


Eurogamer
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Falco
post Nov 7 2005, 09:58 PM
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O nome Test Drive não me é estranho, mas já não me lembro exactamente dos jogos anteriores...

Seja como for, este parece impressionante.
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Kanugo
post Mar 9 2006, 02:09 PM
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Valerie


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O demo do jogo estará disponivel no marketplace no dia 11 de Abril.

Quem o diz!

Quem o afirma foi alguem que teve uma reunião em França com o pessoal da Atari!
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danielG
post Mar 9 2006, 08:53 PM
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QUOTE(Falco @ Nov 7 2005, 09:58 PM) [snapback]78769[/snapback]

O nome Test Drive não me é estranho, mas já não me lembro exactamente dos jogos anteriores...

Seja como for, este parece impressionante.

Se formos a contar, o Unlimited será o TD 7, sem contar spin-offs como os Test Drive Offroad.

Test Drive (198?) e Test Drive 2: The Duel (1990?) eram jogos bons em que eu perdi muitas horas.

Tudo o que veio a seguir é merda.

Aparentemente, este jogo está a ser desenvolvido pelos gajos que fizeram o Need for Speed: Porche Unlimited, para mim, o melhor jogo da série NFS. O que deixa uma esperançazinha que este venha a ser alguma coisa de jeito.
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skybastos
post Mar 9 2006, 09:25 PM
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Demon's Souls = GOTY


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QUOTE(kanugo @ Mar 9 2006, 02:09 PM) [snapback]98614[/snapback]

O demo do jogo estará disponivel no marketplace no dia 11 de Abril.

Quem o diz!

Quem o afirma foi alguem que teve uma reunião em França com o pessoal da Atari!

Depois do fiasco do demo do Graw e do The outfit, não contava muito com o demo nessa data (IMG:style_emoticons/default/dry.gif)
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